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Apparently, the Unreal Engine 5 was used

BioShock 4: The Unreal Engine 5 appears to be in use

The fourth part of the “BioShock” series can be developed on the basis of Unreal Engine 5. We have a note on this in the A job posting appeared recently Read.

US development studio Cloud Chamber, responsible for the new sub-series, is currently looking for a Senior Play Programmer. The description says that the existing systems should be ported to the new Unreal Engine 5. In a job posting last year, the Unreal Engine 4 was mentioned.

Since the project may not yet reach an advanced stage of development and experience with the previous engine is already available, the switch will not be a major obstacle. Development started at the end of 2019 and is expected to be completed in 2023. The responsible studio is still under construction and has been looking for suitable new employees in the past.

A first-person RPG with an open game world

We can see from previous job announcements that “BioShock 4” is going to be an open world role-playing game. The whole new game world should feel alive and be full of details. As usual, you are following the action in first person.

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An early access version of Unreal Engine 5 has been available since Wednesday. This allows developers to learn about new functionality. The graphically great engine from Epic Games should be available to all developers in early 2022.

So far, only a handful of titles are known that will build on the new game engine. Among them are Microsoft’s “Senua’s Saga: Hellblade II” title, the next venture of inXile Entertainment and the next offshoot of the “Gears” series. The long-running Battle Royale “Fortnite” is also expected to turn into Unreal Engine 5.

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Robin Gregory
Robin Gregory
"Music scholar. Extreme pop culture nerd. Wannabe bacon trailblazer. Hipster-friendly alcohol fanatic. Twitter geek. Reader. Hardcore social media guru."
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