There have been several reports of hidden missions in the source code of Cyberpunk 2077. One moderator used the Patch 1.2 release as an opportunity to search deep into the code again. It appears that he was also struck with gold.
As is known, CD Projekt Red released the 1.2 update for Cyberpunk 2077 on March 29. Enough reason for data designer and Romulus delimiter to dig deep into Cyberpunk’s code, the Eurogamer website reports.
Cyberpunk 2077: Notes on DLC
Romulus not compressed According to a Eurogamer report For quite some time now, Cyberpunk 2077 has archived data for job searches – and it’s using the mod tool for this CP77 Tools. The main missions in Cyberpunk 2077 fall into three categories: Introduction, Part 1 and Epilogue, numbered from q000 to q204. But there are files that do not fit this scheme, for example q301. Also known as “ep1 story”.
Designer and Data Designer now believes this is the first DLC for the big story. There were some identical files in the game from the start, but with Update 1.2 “a great deal of content with ep1” has been added. There are story plots for so-called street stories, in regular Cyberpunk 2077It cannot (yet) be found. Al-Moder believes the EP1 files refer to missions in Pacifica. It may also explain why some players feel Pacifica is feeling a little unfinished.
It remains to be seen if the EP1 files really belong to Free DLC after all. CD Projekt Red declined to comment on Eurogamer Fund, which cannot be construed as confirmation or negative. Either way, the game’s source code contains a lot of references to unpublished content – only the Polish developer himself knows if this will be playable.
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